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How to animate anything
Pezzza's Work
Ant Simulator 2 - Bigger Simulation
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Ant Simulator, a fresh new version
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Creating beautiful UI when you are just a developer - 1
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Evolving AIs - More Complex Environment
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Reinforcement Learning - My Algorithm vs State of the Art
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How to do Rendering using C++ - From installing the tools to
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How to program a Drawing Machine
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How to train simple AIs to balance a double pendulum
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How to train simple AIs
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AIs learn to WALK
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Simple Fractal rendering
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Deterministic Physic is COOL
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Writing a Physics Engine from scratch - collision detection
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Much bigger simulation, AIs learn Phalanx
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Prey vs Predators - preparing bigger simulation
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A Talking Chicken
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Real time Fire Simulation
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Evolving AIs - Predator vs Prey, who will win?
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Writing a Physics Engine from scratch
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Creating a Space Invaders clone using my C++ engine and SFML
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[DEMO] Space Invaders clone made with C++ and SFML
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Creating a Brick Breaker with my PHYSICS ENGINE
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C++ Ants Simulation 6, Editor
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How I like to program Smoke
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Unstable Star experimentation
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Turning bugs into Art
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C++ Ants Simulation 5, Ants Fight
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Budget 2D teardown - Objects Destruction
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C++ Ants Simulation 4, Colony
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200K Objects simulation, Testing Explosions
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C++ Ants Simulation 3, Maze
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Nice bug
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C++ Ants Simulation 2, Path optimization
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Virtual Walk 2 - 1 Hour
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Center Of Mass
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Procedural Forest Generation with Physics
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Tree Simulation Profiling
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Procedural Trees Generation with Physics
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Budget SpaceX
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Drone Control Demo
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Training a Neural Network to operate drones using Genetic Al
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Asteroids belt
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Full Process - No Speed Up
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Realtime OpenCL GPU Voxels Raytracer - Level Of Detail
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AO Scale
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